Course Description

MIT 3663B (Winter 2010)   Design of Thinking Digital Games as Tools for the Mind

Instructor: K. Sedig

Course Description
This is not a typical MIT or CS course. This is an interdisciplinary course dealing with the design of digital games. You will learn interesting things about human thinking and motivation, game design and meaningful play, computer games and learning, and interaction design. This is a fun course, and CS and MIT students will enjoy working together. As you know computer and video games have become an important part of today’s culture. They can be motivating environments that engage users with all kinds of information spaces. As representational tools, they can have a powerful influence on the human mind. This course examines how we can draw advantage from the motivational features of play to design computer games that promote higher-order thinking.

In this course, you will get to create an actual digital game. Although you do not need to have any prior knowledge of programming, you are expected to be familiar with computers and like to work with them. You will learn to work with a high-level game development tool in order to be able to design and implement a simple, small-scale game.

Course Outline for MIT 3663B (Winter 2010)
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3 lecture hours, 0.5 course