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DIGICOMM 3206F/G   From Arcades to eSports: Video Game Culture, Technology, and Industry

Course Description
Video games have a profound influence on popular culture, digital technology, and the entertainment industry. This course examines the fundamentals of video games, their role in culture and society, how they are used for different ends, and the benefits and concerns associated with their use.

Antirequisites: MIT 3371F/G.

3 lecture hours, 0.5 course.